using System;

namespace UnityEngine
{
	[AttributeUsage(AttributeTargets.Method)]
	public class ImplementedInActionScriptAttribute : System.Attribute
	{
//		string actionScriptMethod;

	        public ImplementedInActionScriptAttribute() 
		{
		}
/*
	        public ImplementedInActionScriptAttribute(string actionScriptMethod) 
		{
			this.actionScriptMethod = actionScriptMethod;
		}
*/
	}
}
